June's headline is a top-to-bottom rebuild of the party system — native, faster, privacy-safe, and packed with the little touches that make grouping up feel good. It's the foundation for deeper co-op play to come.
- 0.6.6.53 — Introduced the Interest Management Layer and the first stage of privacy-safe party views — the groundwork for showing each player only the party information they should see.
- 0.6.6.54, 0.6.6.59 — Rebuilt party invites as a proper, server-authoritative ability, with localized party chat feedback.
- 0.6.6.57 — Declining a party invite now gives the sender instant feedback.
- 0.6.6.58 — A brand-new party matching and party menu.
- 0.6.6.60 — Party loot modes: choose free-for-all or an even split across the party, with clear loot feedback.
- 0.6.6.61, 0.6.7.9 — Per-recipient party views, so every member sees a correct, privacy-safe picture of the group.
- 0.6.7.10–0.6.7.11 — Rebuilt the party UI as native widgets and wired the party panel directly into the gameplay HUD.
- 0.6.7.12–0.6.7.23 — Party invites and every party action now resolve by a stable player identity instead of display name, so nothing breaks when two players share a name — plus a party-invite accept fix and a trade and party interaction overhaul.